Hi, I am Clifford H. Sullivan, your dedicated source for gaming and gaming updates. Hailing from the gaming hub of Seattle, Washington, I'm not just passionate about pixels and controllers; I live and breathe the virtual world. When I'm not diving into the latest game releases or dissecting gaming news, you'll find me honing my skills on the basketball court or exploring the vibrant local music scene. Join me on this thrilling gaming journey, where every update is a new level of excitement!
Tuesday, March 12, 2024
RAM: Random Access Mayhem's body-swapping mechanic was born from playing roguelikes
The developers of RAM: Random Access Mayhem, Andrew Cunningham and Toby Murray, aimed to create a unique roguelike experience where players can swap into enemy bodies upon death. This mechanic led to the challenge of designing enemies that could also be playable characters and balancing the game’s energy system to prevent abuse of the swapping [...]
source https://funfect.games/ram-random-access-mayhems-body-swapping-mechanic-was-born-from-playing-roguelikes/
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