Tuesday, March 12, 2024

RAM: Random Access Mayhem's body-swapping mechanic was born from playing roguelikes


The developers of RAM: Random Access Mayhem, Andrew Cunningham and Toby Murray, aimed to create a unique roguelike experience where players can swap into enemy bodies upon death. This mechanic led to the challenge of designing enemies that could also be playable characters and balancing the game’s energy system to prevent abuse of the swapping [...]

source https://funfect.games/ram-random-access-mayhems-body-swapping-mechanic-was-born-from-playing-roguelikes/

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AppLovin-owned Adjust lays off staff

AppLovin-owned mobile app company Adjust has reportedly laid off staff, with multiple rounds of job cuts over the past few months. The comp...