Thursday, May 16, 2024

Khronos PBR Neutral Tone Mapper Released for True-to-Life Color Rendering of 3D Objects


The Khronos Group has released the Khronos PBR Neutral Tone Mapper specification and sample implementation, which is already being widely adopted by industry leaders in 3D rendering. This tone mapper aims to accurately reproduce true-to-life colors in 3D assets rendered using physically-based rendering (PBR), particularly in applications like eCommerce and architecture. The Khronos PBR Neutral [...]

source https://funfect.games/khronos-pbr-neutral-tone-mapper-released-for-true-to-life-color-rendering-of-3d-objects/

No comments:

Post a Comment

Nvidia DLSS and AMD FSR don't belong in system requirements for PC games

System requirements are vital for PC gamers, outlining the expected performance for games. However, the recent trend of including upscaling...