
Summary: Vapourware, like Rockstar’s Agent and StarCraft: Ghost, often lives on as legend rather than as played content. Peter Molyneux, known for projects like Fable, discusses his cancelled game Project Milo, a Kinect tech demo aimed at creating an emotional connection with players. Despite its innovative voice and gesture recognition concepts, the project was shelved [...]
source https://funfect.games/peter-molyneux-recalls-how-project-milo-the-kinect-game-with-revolutionary-promise-died-a-death/
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